Of course, when being attacked you have the option to defend with any troops you have in play that aren’t exhausted from your previous turn. The flow of the battle is pretty simple – draw, play, attack, end turn. At least in the battle portion of the game. If you’ve played a TCG, especially Magic the Gathering and perhaps Hearthstone, you’re going to find HEX quite easy to get into. Each deck is assigned a champion, as well, which will have its own unique abilities that grow with your account. There are event “Constants” as well to further mix up your tactics with. There are also cards called “Artifacts” that have some unique abilities and are neutral in terms of element/color/type. Your “troops” are responsible for doing a majority of the fighting and damage dealing. Cards have their resource cost to enter play, and there’s a couple of different types of actions you can take during your turn. In fact, I would say the game is played pretty similar to Magic the Gathering and Hearthstone. The game is played very similar to other TCGs.
![hex shards of fate all cards hex shards of fate all cards](https://i.ytimg.com/vi/zQo52poM82I/maxresdefault.jpg)
So, a majority of what I speak of in this article will be related to those portions of the game available in the beta. A lot of the most anticipated features aren’t yet available in the game. However, this experience is only related to the traditional TCG portions of the game – starter decks, booster packs, drafts, regular play, and some play against AI opponents. I’ve had the luck of being able to participate in the game’s beta since we met with the team at E3, where I got some experience with the game. HEX is a unique game, with all the features that are planned. HEX has all its cards lined up to be an extremely successful example of what is sure to become the new genre of TCGMMO. The game had a successful Kickstarter in June of last year, receiving $2,200,000 of their $300,000 goal. The game will not only have the features typical of TCGs, such as battling other players, collectability, and beautiful artwork, it will also have features that are unique to digital TCGs, such as PVE content, cards that can be transformed, or the ability to carry hundreds of cards with you anywhere you have access to wifi.
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HEX will be a fully digital TCG, which is why Cryptozoic wanted to get the full effect out of the game and has plans to turn it into something resembling an MMO – a TCGMMO to be exact. Retrieved 10 December 2015.HEX: Shards of Fate is an ambitious TCG project brought to us by Hex Entertainment, which is partnered with Cryptozoic Entertainment, producers of a myriad of TCGs and boardgames in the past. Archived from the original on 29 October 2015.
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As of May 2015, the game was available on PC in an early access phase and clients for iOS and Android were being worked on.
![hex shards of fate all cards hex shards of fate all cards](https://global-img.gamergen.com/hex-shards-of-fate-battle-board-forest-1_0000827446.jpg)
In April 2014, the game went into Closed Beta, which included all Kickstarter backers as well as so-called "Slacker Backers", with new players being invited to join in the following months. Hex: Shards of Fate started Closed Alpha testing on October 8, 2013. The game was officially released on Januand was playable on Windows, OS X and iOS. As of October 28, 2013, Hex was the 11th most-funded video game on Kickstarter. It was funded via Kickstarter, and raised US$2,278,255 while its campaign was active. It is the first game in the MMOTCG genre.
![hex shards of fate all cards hex shards of fate all cards](https://i.ytimg.com/vi/nGD5cwAETtI/maxresdefault.jpg)
HEX: Shards of Fate ( Hex, Hex TCG or Hex: Card Clash) was a massively multiplayer online trading card game (MMOTCG) by Cryptozoic Entertainment.